I AM DAVE. GOD DAMN DAVE.

Continuity: A Flash Puzzle Platformer - a brilliant conceptual twist for a very simple platformer

The complexity of the puzzles is limited since you have only 4 pieces and you just rotate them until they enable you to make progress. This is assuming that the piece count doesn’t increase in later levels, I’ve only played up to level 6 or 7.

Still, the concept is beautiful and it’s merit well proven.

Source: continuitygame.com

Same Splodey Cubes With Bounce

When the material setting of the cubes’ box collider component is changed from none to “Medium Bouncy” the explosion, though it doesn’t seem to be any bigger, always has a few more cubes flying at the camera.

Red Remover seems trivial at first, but it's actually a very good puzzle game

And I love the sound it makes whenever you fail.

Unity Experiment: Overlapping Rigid Bodies

Overlapping rigid bodies is one of life’s supreme pleasures. Giggitty.

I placed a bunch of cubes all stacked tightly on a plane (they are all positions at 0 on the Z-axis). Then I duplicated one of the central ones repeatedly. When it runs and the physics starts happening those overlapped ones burst apart, bumping into all the other tightly packed cubes. The rest of the geometry is fixed, only the red-lit cubes can move.

Unknown filmmaker gets $30m for robot movie

It ‘splodes. I’ll watch it.

Source: newslite.tv

Off-Road Velociraptor Safari

I’m impressed with how well this game works, it’s really fun.

Source: blurst.com

Dragon Age Origins - Toolset

Like any editor for a specific game, this will of course be constrained to building more content in the style of the original game. It’s not like you get the graphics engine and can go about creating a FPS from a point-n-click RPG.

Still, for this style of player control, Dragon Age is the best I’ve ever seen and this toolset may divert my attention from Unity3D for a short time. I wonder how much NPC scripting/AI control the toolset gives?

Source: dragonage.bioware.com

NASA astronaut gives a tour of the International Space Station, in HD.

Unigine Engine's DirectX 11 Benchmark

It’s pretty cool. I just like the floating islands, amazing piece of artwork here.

Source: unigine.com

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and every friggin’ one of ‘em has installed DirectX. How many times must this happen? Wtf? I blame Microsoft.